diff --git a/src/fileio.cpp b/src/fileio.cpp --- a/src/fileio.cpp +++ b/src/fileio.cpp @@ -52,6 +52,7 @@ static const char * const _subdirs[] = { "game" PATHSEP, "game" PATHSEP "library" PATHSEP, "screenshot" PATHSEP, + "social_integration" PATHSEP, }; static_assert(lengthof(_subdirs) == NUM_SUBDIRS); @@ -1054,7 +1055,7 @@ void DeterminePaths(const char *exe, boo Debug(misc, 1, "{} found as personal directory", _personal_dir); static const Subdirectory default_subdirs[] = { - SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR + SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR, SOCIAL_INTEGRATION_DIR }; for (uint i = 0; i < lengthof(default_subdirs); i++) { @@ -1068,7 +1069,7 @@ void DeterminePaths(const char *exe, boo FillValidSearchPaths(only_local_path); /* Create the directory for each of the types of content */ - const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR }; + const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SOCIAL_INTEGRATION_DIR }; for (uint i = 0; i < lengthof(dirs); i++) { FioCreateDirectory(FioGetDirectory(SP_AUTODOWNLOAD_DIR, dirs[i])); }