File diff r20927:6e37de998bbe → r20928:e6a1e0b8d890
src/fileio.cpp
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@@ -28,6 +28,10 @@
 
#include <sys/stat.h>
 
#include <algorithm>
 

	
 
#ifdef WITH_XDG_BASEDIR
 
#include "basedir.h"
 
#endif
 

	
 
/** Size of the #Fio data buffer. */
 
#define FIO_BUFFER_SIZE 512
 

	
 
@@ -1071,6 +1075,12 @@ bool DoScanWorkingDirectory()
 
void DetermineBasePaths(const char *exe)
 
{
 
	char tmp[MAX_PATH];
 
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
 
	snprintf(tmp, MAX_PATH, "%s" PATHSEP "%s", xdgDataHome(NULL),
 
			PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR);
 
	AppendPathSeparator(tmp, MAX_PATH);
 
	_searchpaths[SP_PERSONAL_DIR_XDG] = strdup(tmp);
 
#endif
 
#if defined(__MORPHOS__) || defined(__AMIGA__) || defined(DOS) || defined(OS2) || !defined(WITH_PERSONAL_DIR)
 
	_searchpaths[SP_PERSONAL_DIR] = NULL;
 
#else
 
@@ -1155,56 +1165,83 @@ void DeterminePaths(const char *exe)
 
{
 
	DetermineBasePaths(exe);
 

	
 
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
 
	char config_home[MAX_PATH];
 
	snprintf(config_home, MAX_PATH, "%s" PATHSEP "%s", xdgConfigHome(NULL),
 
			PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR);
 
	AppendPathSeparator(config_home, MAX_PATH);
 
#endif
 

	
 
	Searchpath sp;
 
	FOR_ALL_SEARCHPATHS(sp) {
 
		if (sp == SP_WORKING_DIR && !_do_scan_working_directory) continue;
 
		DEBUG(misc, 4, "%s added as search path", _searchpaths[sp]);
 
	}
 

	
 
	char *config_dir;
 
	if (_config_file != NULL) {
 
		char *dir = strdup(_config_file);
 
		char *end = strrchr(dir, PATHSEPCHAR);
 
		config_dir = strdup(_config_file);
 
		char *end = strrchr(config_dir, PATHSEPCHAR);
 
		if (end == NULL) {
 
			dir[0] = '\0';
 
			config_dir[0] = '\0';
 
		} else {
 
			end[1] = '\0';
 
		}
 
		_personal_dir = dir;
 
	} else {
 
		char personal_dir[MAX_PATH];
 
		if (FioFindFullPath(personal_dir, lengthof(personal_dir), BASE_DIR, "openttd.cfg") != NULL) {
 
			char *end = strrchr(personal_dir, PATHSEPCHAR);
 
			if (end != NULL) end[1] = '\0';
 
			_personal_dir = strdup(personal_dir);
 
			_config_file = str_fmt("%sopenttd.cfg", _personal_dir);
 
			config_dir = strdup(personal_dir);
 
			_config_file = str_fmt("%sopenttd.cfg", config_dir);
 
		} else {
 
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
 
			/* No previous configuration file found. Use the configuration folder from XDG. */
 
			config_dir = config_home;
 
#else
 
			static const Searchpath new_openttd_cfg_order[] = {
 
					SP_PERSONAL_DIR, SP_BINARY_DIR, SP_WORKING_DIR, SP_SHARED_DIR, SP_INSTALLATION_DIR
 
				};
 

	
 
			for (uint i = 0; i < lengthof(new_openttd_cfg_order); i++) {
 
				if (IsValidSearchPath(new_openttd_cfg_order[i])) {
 
					_personal_dir = strdup(_searchpaths[new_openttd_cfg_order[i]]);
 
					_config_file = str_fmt("%sopenttd.cfg", _personal_dir);
 
					config_dir = strdup(_searchpaths[new_openttd_cfg_order[i]]);
 
					break;
 
				}
 
			}
 
#endif
 
			_config_file = str_fmt("%sopenttd.cfg", config_dir);
 
		}
 
	}
 

	
 
	DEBUG(misc, 3, "%s found as personal directory", _personal_dir);
 
	DEBUG(misc, 3, "%s found as config directory", config_dir);
 

	
 
	_highscore_file = str_fmt("%shs.dat", _personal_dir);
 
	_highscore_file = str_fmt("%shs.dat", config_dir);
 
	extern char *_hotkeys_file;
 
	_hotkeys_file = str_fmt("%shotkeys.cfg", _personal_dir);
 
	_hotkeys_file = str_fmt("%shotkeys.cfg", config_dir);
 
	extern char *_windows_file;
 
	_windows_file = str_fmt("%swindows.cfg", _personal_dir);
 
	_windows_file = str_fmt("%swindows.cfg", config_dir);
 

	
 
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
 
	if (config_dir == config_home) {
 
		/* We are using the XDG configuration home for the config file,
 
		 * then store the rest in the XDG data home folder. */
 
		_personal_dir = _searchpaths[SP_PERSONAL_DIR_XDG];
 
		FioCreateDirectory(_personal_dir);
 
	} else
 
#endif
 
	{
 
		_personal_dir = config_dir;
 
	}
 

	
 
	/* Make the necessary folders */
 
#if !defined(__MORPHOS__) && !defined(__AMIGA__) && defined(WITH_PERSONAL_DIR)
 
	FioCreateDirectory(_personal_dir);
 
	FioCreateDirectory(config_dir);
 
	if (config_dir != _personal_dir) FioCreateDirectory(_personal_dir);
 
#endif
 

	
 
	DEBUG(misc, 3, "%s found as personal directory", _personal_dir);
 

	
 
	static const Subdirectory default_subdirs[] = {
 
		SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR
 
	};