@@ -244,8 +244,8 @@ static const TextColour _fios_colours[]
*/
static void SortSaveGameList(FileList &file_list)
{
uint sort_start = 0;
uint sort_end = 0;
size_t sort_start = 0;
size_t sort_end = 0;
/* Directories are always above the files (FIOS_TYPE_DIR)
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
@@ -260,7 +260,7 @@ static void SortSaveGameList(FileList &f
}
uint s_amount = file_list.Length() - sort_start - sort_end;
size_t s_amount = file_list.Length() - sort_start - sort_end;
QSortT(file_list.Get(sort_start), s_amount, CompareFiosItems);
@@ -782,7 +782,7 @@ public:
_fios_path_changed = true;
this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
this->vscroll->SetCount(this->fios_items.Length());
this->vscroll->SetCount((uint)this->fios_items.Length());
this->selected = NULL;
_load_check_data.Clear();