diff --git a/src/fontcache/spritefontcache.h b/src/fontcache/spritefontcache.h new file mode 100644 --- /dev/null +++ b/src/fontcache/spritefontcache.h @@ -0,0 +1,38 @@ +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file spritefontcache.h Sprite font cache implementation definition. */ + +#ifndef SPRITEFONTCACHE_H +#define SPRITEFONTCACHE_H + +#include "../string_func.h" +#include "../fontcache.h" + +/** Font cache for fonts that are based on a freetype font. */ +class SpriteFontCache : public FontCache { +private: + SpriteID **glyph_to_spriteid_map; ///< Mapping of glyphs to sprite IDs. + + void ClearGlyphToSpriteMap(); +public: + SpriteFontCache(FontSize fs); + ~SpriteFontCache(); + virtual SpriteID GetUnicodeGlyph(WChar key); + virtual void SetUnicodeGlyph(WChar key, SpriteID sprite); + virtual void InitializeUnicodeGlyphMap(); + virtual void ClearFontCache(); + virtual const Sprite *GetGlyph(GlyphID key); + virtual uint GetGlyphWidth(GlyphID key); + virtual bool GetDrawGlyphShadow(); + virtual GlyphID MapCharToGlyph(WChar key) { assert(IsPrintable(key)); return SPRITE_GLYPH | key; } + virtual const void *GetFontTable(uint32 tag, size_t &length) { length = 0; return nullptr; } + virtual const char *GetFontName() { return "sprite"; } + virtual bool IsBuiltInFont() { return true; } +}; + +#endif /* SPRITEFONTCACHE_H */