@@ -79,16 +79,6 @@ uint32 InteractiveRandom(); // Used for
uint InteractiveRandomRange(uint max);
/* texteff.cpp */
void MoveAllTextEffects();
void AddTextEffect(StringID msg, int x, int y, uint16 duration);
void InitTextEffects();
void DrawTextEffects(DrawPixelInfo *dpi);
void InitTextMessage();
void DrawTextMessage();
void CDECL AddTextMessage(uint16 color, uint8 duration, const char *message, ...);
void UndrawTextMessage();
bool AddAnimatedTile(TileIndex tile);
void DeleteAnimatedTile(TileIndex tile);
void AnimateAnimatedTiles();