@@ -33,10 +33,6 @@ void PlaceTreesRandomly();
void InitializeLandscapeVariables(bool only_constants);
/* misc.cpp */
bool IsCustomName(StringID id);
char *CopyFromOldName(StringID id);
/* misc functions */
/**
* Mark a tile given by its coordinate dirty for repaint.
@@ -68,11 +64,8 @@ void AskExitToGameMenu();
void RedrawAutosave();
StringID RemapOldStringID(StringID s);
void UpdateViewportSignPos(ViewportSign *sign, int left, int top, StringID str);
/* callback from drivers that is called if the game size changes dynamically */
void GameSizeChanged();
const char *GetCurrentLocale(const char *param);