@@ -31,12 +31,17 @@ public:
/**
* Initialize the Game system.
*/
static void Initialize();
* Start up a new GameScript.
static void StartNew();
* Uninitialize the Game system.
static void Uninitialize(bool keepConfig);
* Get the current GameScript instance.
@@ -48,12 +53,22 @@ public:
static class GameInfo *GetInfo() { return Game::info; }
static void Rescan();
static void ResetConfig();
* Save data from a GameScript to a savegame.
static void Save();
* Load data for a GameScript from a savegame.
static void Load(int version);
/** Wrapper function for GameScanner::GetConsoleList */
static char *GetConsoleList(char *p, const char *last, bool newest_only = false);
/** Wrapper function for GameScanner::GetInfoList */
static const ScriptInfoList *GetInfoList();
/** Wrapper function for GameScanner::GetUniqueInfoList */
static const ScriptInfoList *GetUniqueInfoList();