File diff r21382:9d5f35b3c6bb → r21383:942c32fb8b0e
src/game/game_config.cpp
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/* $Id$ */
 

	
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file game_config.cpp Implementation of GameConfig. */
 

	
 
#include "../stdafx.h"
 
#include "../settings_type.h"
 
#include "game.hpp"
 
#include "game_config.hpp"
 
#include "game_info.hpp"
 

	
 
#include "../safeguards.h"
 

	
 
/* static */ GameConfig *GameConfig::GetConfig(ScriptSettingSource source)
 
{
 
	GameConfig **config;
 
	if (source == SSS_FORCE_NEWGAME || (source == SSS_DEFAULT && _game_mode == GM_MENU)) {
 
		config = &_settings_newgame.game_config;
 
	} else {
 
		config = &_settings_game.game_config;
 
	}
 
	if (*config == NULL) *config = new GameConfig();
 
	return *config;
 
}
 

	
 
class GameInfo *GameConfig::GetInfo() const
 
{
 
	return static_cast<class GameInfo *>(ScriptConfig::GetInfo());
 
}
 

	
 
ScriptInfo *GameConfig::FindInfo(const char *name, int version, bool force_exact_match)
 
{
 
	return static_cast<ScriptInfo *>(Game::FindInfo(name, version, force_exact_match));
 
}
 

	
 
bool GameConfig::ResetInfo(bool force_exact_match)
 
{