diff --git a/src/game/game_core.cpp b/src/game/game_core.cpp --- a/src/game/game_core.cpp +++ b/src/game/game_core.cpp @@ -169,7 +169,7 @@ * the GameConfig. If not, remove the Game from the list. */ if (_settings_game.game_config != nullptr && _settings_game.game_config->HasScript()) { if (!_settings_game.game_config->ResetInfo(true)) { - DEBUG(script, 0, "After a reload, the GameScript by the name '%s' was no longer found, and removed from the list.", _settings_game.game_config->GetName()); + Debug(script, 0, "After a reload, the GameScript by the name '{}' was no longer found, and removed from the list.", _settings_game.game_config->GetName()); _settings_game.game_config->Change(nullptr); if (Game::instance != nullptr) { delete Game::instance; @@ -182,7 +182,7 @@ } if (_settings_newgame.game_config != nullptr && _settings_newgame.game_config->HasScript()) { if (!_settings_newgame.game_config->ResetInfo(false)) { - DEBUG(script, 0, "After a reload, the GameScript by the name '%s' was no longer found, and removed from the list.", _settings_newgame.game_config->GetName()); + Debug(script, 0, "After a reload, the GameScript by the name '{}' was no longer found, and removed from the list.", _settings_newgame.game_config->GetName()); _settings_newgame.game_config->Change(nullptr); } }