@@ -60,11 +60,10 @@ GameInfo *GameScannerInfo::FindInfo(cons
/* See if there is a compatible Game script which goes by that name, with the highest
* version which allows loading the requested version */
ScriptInfoList::iterator it = this->info_list.begin();
for (; it != this->info_list.end(); it++) {
GameInfo *i = static_cast<GameInfo *>((*it).second);
for (const auto &item : this->info_list) {
GameInfo *i = static_cast<GameInfo *>(item.second);
if (strcasecmp(game_name, i->GetName()) == 0 && i->CanLoadFromVersion(versionParam) && (version == -1 || i->GetVersion() > version)) {
version = (*it).second->GetVersion();
version = item.second->GetVersion();
info = i;
}
@@ -97,8 +96,8 @@ GameLibrary *GameScannerLibrary::FindLib
strtolower(library_name);
/* Check if the library + version exists */
ScriptInfoList::iterator iter = this->info_list.find(library_name);
if (iter == this->info_list.end()) return nullptr;
ScriptInfoList::iterator it = this->info_list.find(library_name);
if (it == this->info_list.end()) return nullptr;
return static_cast<GameLibrary *>((*iter).second);
return static_cast<GameLibrary *>((*it).second);