File diff r23496:661d21df67d7 → r23497:a0ab44ebd2fa
src/game/game_scanner.hpp
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@@ -13,47 +13,47 @@
 
#define GAME_SCANNER_HPP
 

	
 
#include "../script/script_scanner.hpp"
 

	
 
class GameScannerInfo : public ScriptScanner {
 
public:
 
	/* virtual */ void Initialize();
 
	void Initialize() override;
 

	
 
	/**
 
	 * Check if we have a game by name and version available in our list.
 
	 * @param nameParam The name of the game script.
 
	 * @param versionParam The version of the game script, or -1 if you want the latest.
 
	 * @param force_exact_match Only match name+version, never latest.
 
	 * @return NULL if no match found, otherwise the game script that matched.
 
	 */
 
	class GameInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match);
 

	
 
protected:
 
	/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
 
	/* virtual */ const char *GetFileName() const { return PATHSEP "info.nut"; }
 
	/* virtual */ Subdirectory GetDirectory() const { return GAME_DIR; }
 
	/* virtual */ const char *GetScannerName() const { return "Game Scripts"; }
 
	/* virtual */ void RegisterAPI(class Squirrel *engine);
 
	void GetScriptName(ScriptInfo *info, char *name, const char *last) override;
 
	const char *GetFileName() const override { return PATHSEP "info.nut"; }
 
	Subdirectory GetDirectory() const override { return GAME_DIR; }
 
	const char *GetScannerName() const override { return "Game Scripts"; }
 
	void RegisterAPI(class Squirrel *engine) override;
 
};
 

	
 

	
 
class GameScannerLibrary : public ScriptScanner {
 
public:
 
	/* virtual */ void Initialize();
 
	void Initialize() override;
 

	
 
	/**
 
	 * Find a library in the pool.
 
	 * @param library The library name to find.
 
	 * @param version The version the library should have.
 
	 * @return The library if found, NULL otherwise.
 
	 */
 
	class GameLibrary *FindLibrary(const char *library, int version);
 

	
 
protected:
 
	/* virtual */ void GetScriptName(ScriptInfo *info, char *name, const char *last);
 
	/* virtual */ const char *GetFileName() const { return PATHSEP "library.nut"; }
 
	/* virtual */ Subdirectory GetDirectory() const { return GAME_LIBRARY_DIR; }
 
	/* virtual */ const char *GetScannerName() const { return "GS Libraries"; }
 
	/* virtual */ void RegisterAPI(class Squirrel *engine);
 
	void GetScriptName(ScriptInfo *info, char *name, const char *last) override;
 
	const char *GetFileName() const override { return PATHSEP "library.nut"; }
 
	Subdirectory GetDirectory() const override { return GAME_LIBRARY_DIR; }
 
	const char *GetScannerName() const override { return "GS Libraries"; }
 
	void RegisterAPI(class Squirrel *engine) override;
 
};
 

	
 
#endif /* GAME_SCANNER_HPP */