diff --git a/src/game/game_text.hpp b/src/game/game_text.hpp --- a/src/game/game_text.hpp +++ b/src/game/game_text.hpp @@ -32,9 +32,9 @@ struct GameStrings { uint version; ///< The version of the language strings. LanguageStrings *cur_language; ///< The current (compiled) language. - AutoDeleteSmallVector raw_strings; ///< The raw strings per language, first must be English/the master language!. - AutoDeleteSmallVector compiled_strings; ///< The compiled strings per language, first must be English/the master language!. - StringList string_names; ///< The names of the compiled strings. + AutoDeleteSmallVector raw_strings; ///< The raw strings per language, first must be English/the master language!. + AutoDeleteSmallVector compiled_strings; ///< The compiled strings per language, first must be English/the master language!. + StringList string_names; ///< The names of the compiled strings. void Compile(); };