diff --git a/src/game/game_text.hpp b/src/game/game_text.hpp --- a/src/game/game_text.hpp +++ b/src/game/game_text.hpp @@ -14,9 +14,6 @@ #include "../core/smallvec_type.hpp" -/** The tab we place our strings in. */ -static const uint GAME_TEXT_TAB = 18; - const char *GetGameStringPtr(uint id); void RegisterGameTranslation(class Squirrel *engine); void ReconsiderGameScriptLanguage();