@@ -483,14 +483,14 @@ void GamelogOldver()
* @param oldval old setting value
* @param newval new setting value
*/
void GamelogSetting(const char *name, int32 oldval, int32 newval)
void GamelogSetting(const std::string &name, int32 oldval, int32 newval)
{
assert(_gamelog_action_type == GLAT_SETTING);
LoggedChange *lc = GamelogChange(GLCT_SETTING);
if (lc == nullptr) return;
lc->setting.name = stredup(name);
lc->setting.name = stredup(name.c_str());
lc->setting.oldval = oldval;
lc->setting.newval = newval;
}