@@ -81,7 +81,7 @@ struct LoggedAction {
LoggedChange *change; ///< First logged change in this action
uint32 changes; ///< Number of changes in this action
GamelogActionType at; ///< Type of action
uint16 tick; ///< Tick when it happened
uint64 tick; ///< Tick when it happened
};
extern LoggedAction *_gamelog_action;