File diff r10570:e200b86ce378 → r10571:99cb9a95b4cf
src/genworld.cpp
Show inline comments
 
@@ -5,49 +5,49 @@
 
#include "stdafx.h"
 
#include "openttd.h"
 
#include "landscape.h"
 
#include "company_func.h"
 
#include "variables.h"
 
#include "thread.h"
 
#include "command_func.h"
 
#include "genworld.h"
 
#include "gfxinit.h"
 
#include "window_func.h"
 
#include "network/network.h"
 
#include "debug.h"
 
#include "settings_func.h"
 
#include "heightmap.h"
 
#include "viewport_func.h"
 
#include "gfx_func.h"
 
#include "map_func.h"
 
#include "date_func.h"
 
#include "core/random_func.hpp"
 
#include "engine_func.h"
 
#include "settings_type.h"
 
#include "newgrf_storage.h"
 
#include "water.h"
 
#include "tilehighlight_func.h"
 
#include "saveload.h"
 
#include "saveload/saveload.h"
 

	
 
#include "table/sprites.h"
 

	
 
void GenerateClearTile();
 
void GenerateIndustries();
 
void GenerateUnmovables();
 
bool GenerateTowns();
 
void GenerateTrees();
 

	
 
void StartupEconomy();
 
void StartupCompanies();
 
void StartupDisasters();
 

	
 
void InitializeGame(uint size_x, uint size_y, bool reset_date);
 

	
 
/* Please only use this variable in genworld.h and genworld.c and
 
 *  nowhere else. For speed improvements we need it to be global, but
 
 *  in no way the meaning of it is to use it anywhere else besides
 
 *  in the genworld.h and genworld.c! -- TrueLight */
 
gw_info _gw;
 

	
 
/**
 
 * Set the status of the Paint flag.
 
 *  If it is true, the thread will hold with any futher generating till