@@ -33,6 +33,7 @@
#include "core/backup_type.hpp"
#include "progress.h"
#include "error.h"
#include "game/game.hpp"
#include "table/sprites.h"
@@ -162,6 +163,10 @@ static void _GenerateWorld(void *)
RunTileLoop();
IncreaseGeneratingWorldProgress(GWP_RUNTILELOOP);
}
if (_game_mode != GM_EDITOR) {
Game::StartNew();
ResetObjectToPlace();