@@ -20,10 +20,10 @@ enum {
/* Modes for GenerateWorld */
enum GenerateWorldMode {
GW_NEWGAME = 0, /* Generate a map for a new game */
GW_EMPTY = 1, /* Generate an empty map (sea-level) */
GW_RANDOM = 2, /* Generate a random map for SE */
GW_HEIGHTMAP = 3, /* Generate a newgame from a heightmap */
GW_NEWGAME = 0, ///< Generate a map for a new game
GW_EMPTY = 1, ///< Generate an empty map (sea-level)
GW_RANDOM = 2, ///< Generate a random map for SE
GW_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
};
typedef void gw_done_proc();