diff --git a/src/genworld.h b/src/genworld.h --- a/src/genworld.h +++ b/src/genworld.h @@ -5,16 +5,6 @@ #ifndef GENWORLD_H #define GENWORLD_H -/* If OTTDThread isn't defined, define it to a void, but make sure to undefine - * it after this include. This makes including genworld.h easier, as you - * don't need to include thread.h before it, while it stays possible to - * include it after it, and still work. - */ -#ifndef OTTDThread -#define TEMPORARY_OTTDTHREAD_DEFINITION -#define OTTDThread void -#endif - #include "player_type.h" /* @@ -43,14 +33,9 @@ struct gw_info { uint size_y; ///< Y-size of the map gw_done_proc *proc; ///< Proc that is called when done (can be NULL) gw_abort_proc *abortp; ///< Proc that is called when aborting (can be NULL) - OTTDThread *thread; ///< The thread we are in (can be NULL) + class ThreadObject *thread; ///< The thread we are in (can be NULL) }; -#ifdef TEMPORARY_OTTDTHREAD_DEFINITION -#undef OTTDThread -#undef TEMPORARY_OTTDTHREAD_DEFINITION -#endif - enum gwp_class { GWP_MAP_INIT, ///< Initialize/allocate the map, start economy GWP_LANDSCAPE, ///< Create the landscape