File diff r8018:0bb6be7b55d7 → r8019:cc25a5b61a28
src/genworld_gui.cpp
Show inline comments
 
@@ -503,33 +503,33 @@ static void GenerateLandscapeWndProc(Win
 
			}
 

	
 
			SetWindowDirty(w);
 
		}
 
		break;
 
	}
 
	}
 
}
 

	
 
static const WindowDesc _generate_landscape_desc = {
 
	WDP_CENTER, WDP_CENTER, 338, 268, 338, 268,
 
	WC_GENERATE_LANDSCAPE, WC_NONE,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_TEXTENTRY,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 
	_generate_landscape_widgets,
 
	GenerateLandscapeWndProc,
 
};
 

	
 
static const WindowDesc _heightmap_load_desc = {
 
	WDP_CENTER, WDP_CENTER, 338, 236, 338, 236,
 
	WC_GENERATE_LANDSCAPE, WC_NONE,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_TEXTENTRY,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
 
	_heightmap_load_widgets,
 
	GenerateLandscapeWndProc,
 
};
 

	
 
static void _ShowGenerateLandscape(glwp_modes mode)
 
{
 
	uint x = 0;
 
	uint y = 0;
 

	
 
	DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
 

	
 
	/* Always give a new seed if not editor */
 
@@ -736,25 +736,25 @@ static const Widget _create_scenario_wid
 
{      WWT_PANEL, RESIZE_NONE, 12, 228, 314, 113, 124, 0x0,                     STR_NULL},
 
{     WWT_IMGBTN, RESIZE_NONE, 12, 315, 326, 113, 124, SPR_ARROW_UP,            STR_029F_MOVE_THE_STARTING_DATE},
 

	
 
{     WWT_IMGBTN, RESIZE_NONE, 12, 282, 293, 131, 142, SPR_ARROW_DOWN,          STR_FLAT_WORLD_HEIGHT_DOWN},
 
{      WWT_PANEL, RESIZE_NONE, 12, 294, 314, 131, 142, 0x0,                     STR_NULL},
 
{     WWT_IMGBTN, RESIZE_NONE, 12, 315, 326, 131, 142, SPR_ARROW_UP,            STR_FLAT_WORLD_HEIGHT_UP},
 
{   WIDGETS_END},
 
};
 

	
 
static const WindowDesc _create_scenario_desc = {
 
	WDP_CENTER, WDP_CENTER, 338, 170, 338, 170,
 
	WC_GENERATE_LANDSCAPE, WC_NONE,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_TEXTENTRY,
 
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
 
	_create_scenario_widgets,
 
	CreateScenarioWndProc,
 
};
 

	
 
void ShowCreateScenario()
 
{
 
	DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
 
	AllocateWindowDescFront(&_create_scenario_desc, GLWP_SCENARIO);
 
}
 

	
 

	
 
static const Widget _show_terrain_progress_widgets[] = {