File diff r17568:5a30faf912f9 → r17569:79cc833a8f35
src/genworld_gui.cpp
Show inline comments
 
@@ -633,7 +633,7 @@ struct GenerateLandscapeWindow : public 
 
			case GLAND_START_DATE_TEXT: // Year text
 
				this->widget_id = GLAND_START_DATE_TEXT;
 
				SetDParam(0, _settings_newgame.game_creation.starting_year);
 
				ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
 
				ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
 
				break;
 

	
 
			case GLAND_SNOW_LEVEL_DOWN:
 
@@ -651,7 +651,7 @@ struct GenerateLandscapeWindow : public 
 
			case GLAND_SNOW_LEVEL_TEXT: // Snow line text
 
				this->widget_id = GLAND_SNOW_LEVEL_TEXT;
 
				SetDParam(0, _settings_newgame.game_creation.snow_line_height);
 
				ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
 
				ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
 
				break;
 

	
 
			case GLAND_TREE_PULLDOWN: // Tree placer
 
@@ -759,7 +759,7 @@ struct GenerateLandscapeWindow : public 
 
				if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
 
					this->widget_id = widget;
 
					SetDParam(0, _settings_newgame.game_creation.custom_town_number);
 
					ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
 
					ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, this, CS_NUMERAL, QSF_NONE);
 
				}
 
				IConsoleSetSetting("difficulty.number_towns", index);
 
				break;
 
@@ -780,7 +780,7 @@ struct GenerateLandscapeWindow : public 
 
				if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
 
					this->widget_id = widget;
 
					SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
 
					ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, 50, this, CS_NUMERAL, QSF_NONE);
 
					ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, this, CS_NUMERAL, QSF_NONE);
 
				}
 
				GameMode old_gm = _game_mode;
 
				_game_mode = GM_MENU;
 
@@ -1031,7 +1031,7 @@ struct CreateScenarioWindow : public Win
 
			case CSCEN_START_DATE_TEXT: // Year text
 
				this->widget_id = CSCEN_START_DATE_TEXT;
 
				SetDParam(0, _settings_newgame.game_creation.starting_year);
 
				ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
 
				ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, this, CS_NUMERAL, QSF_NONE);
 
				break;
 

	
 
			case CSCEN_FLAT_LAND_HEIGHT_DOWN:
 
@@ -1049,7 +1049,7 @@ struct CreateScenarioWindow : public Win
 
			case CSCEN_FLAT_LAND_HEIGHT_TEXT: // Height level text
 
				this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
 
				SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
 
				ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
 
				ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, this, CS_NUMERAL, QSF_NONE);
 
				break;
 
		}
 
	}