File diff r17446:7ac9e3a36ab8 → r17447:8677a76d35c0
src/genworld_gui.cpp
Show inline comments
 
@@ -381,7 +381,7 @@ struct GenerateLandscapeWindow : public 
 

	
 
			case GLAND_TOWN_PULLDOWN:
 
				if (_game_mode == GM_EDITOR) {
 
					SetDParam(0, STR_DISASTERS_OFF);
 
					SetDParam(0, STR_CONFIG_SETTING_OFF);
 
				} else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
 
					SetDParam(0, STR_NUM_CUSTOM_NUMBER);
 
					SetDParam(1, _settings_newgame.game_creation.custom_town_number);
 
@@ -390,7 +390,7 @@ struct GenerateLandscapeWindow : public 
 
				}
 
				break;
 

	
 
			case GLAND_INDUSTRY_PULLDOWN:   SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break;
 
			case GLAND_INDUSTRY_PULLDOWN:   SetDParam(0, _game_mode == GM_EDITOR ? STR_CONFIG_SETTING_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break;
 
			case GLAND_LANDSCAPE_PULLDOWN:  SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
 
			case GLAND_TREE_PULLDOWN:       SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
 
			case GLAND_TERRAIN_PULLDOWN:    SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;