@@ -987,7 +987,7 @@ struct GenerateLandscapeWindow : public
case WID_GL_START_DATE_TEXT:
this->SetWidgetDirty(WID_GL_START_DATE_TEXT);
_settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
_settings_newgame.game_creation.starting_year = Clamp(TimerGameCalendar::Year(value), MIN_YEAR, MAX_YEAR);
break;
case WID_GL_SNOW_COVERAGE_TEXT:
@@ -1258,7 +1258,7 @@ struct CreateScenarioWindow : public Win
switch (this->widget_id) {
case WID_CS_START_DATE_TEXT:
this->SetWidgetDirty(WID_CS_START_DATE_TEXT);
case WID_CS_FLAT_LAND_HEIGHT_TEXT: