@@ -373,10 +373,6 @@ struct GenerateLandscapeWindow : public
this->SetDirty();
break;
case GLAND_RANDOM_EDITBOX: // edit box for random seed
ShowOnScreenKeyboard(this, GLAND_RANDOM_EDITBOX, 0, 0);
case GLAND_GENERATE_BUTTON: // Generate
_settings_game = _settings_newgame;