@@ -357,7 +357,6 @@ struct GenerateLandscapeWindow : public
/* snprintf() always outputs trailing '\0', so whole buffer can be used */
snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
this->SetFocusedWidget(GLAND_RANDOM_EDITBOX);
this->caption = STR_NULL;
this->afilter = CS_NUMERAL;