diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -875,21 +875,28 @@ static void _ShowGenerateLandscape(Genen SetWindowDirty(WC_GENERATE_LANDSCAPE, mode); } +/** Start with a normal game. */ void ShowGenerateLandscape() { _ShowGenerateLandscape(GLWM_GENERATE); } +/** Start with loading a heightmap. */ void ShowHeightmapLoad() { _ShowGenerateLandscape(GLWM_HEIGHTMAP); } +/** Start with a scenario editor. */ void StartScenarioEditor() { StartGeneratingLandscape(GLWM_SCENARIO); } +/** + * Start a normal game without the GUI. + * @param seed The seed of the new game. + */ void StartNewGameWithoutGUI(uint seed) { /* GenerateWorld takes care of the possible GENERATE_NEW_SEED value in 'seed' */ @@ -1155,6 +1162,7 @@ static const WindowDesc _create_scenario _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets) ); +/** Show the window to create a scenario. */ void ShowCreateScenario() { DeleteWindowByClass(WC_GENERATE_LANDSCAPE);