diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -54,8 +54,8 @@ extern void MakeNewgameSettingsLive(); static inline void SetNewLandscapeType(byte landscape) { _settings_newgame.game_creation.landscape = landscape; - InvalidateWindowClasses(WC_SELECT_GAME); - InvalidateWindowClasses(WC_GENERATE_LANDSCAPE); + SetWindowClassesDirty(WC_SELECT_GAME); + SetWindowClassesDirty(WC_GENERATE_LANDSCAPE); } enum GenerateLandscapeWindowWidgets { @@ -802,7 +802,7 @@ struct GenerateLandscapeWindow : public for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) { if (this->IsWidgetLowered(*widget)) { this->RaiseWidget(*widget); - this->InvalidateWidget(*widget); + this->SetWidgetDirty(*widget); } } } @@ -880,12 +880,12 @@ struct GenerateLandscapeWindow : public switch (this->widget_id) { case GLAND_START_DATE_TEXT: - this->InvalidateWidget(GLAND_START_DATE_TEXT); + this->SetWidgetDirty(GLAND_START_DATE_TEXT); _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR); break; case GLAND_SNOW_LEVEL_TEXT: - this->InvalidateWidget(GLAND_SNOW_LEVEL_TEXT); + this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT); _settings_newgame.game_creation.snow_line_height = Clamp(value, 2, MAX_SNOWLINE_HEIGHT); break; @@ -936,7 +936,7 @@ static void _ShowGenerateLandscape(glwp_ strecpy(w->name, _file_to_saveload.title, lastof(w->name)); } - InvalidateWindow(WC_GENERATE_LANDSCAPE, mode); + SetWindowDirty(WC_GENERATE_LANDSCAPE, mode); } void ShowGenerateLandscape() @@ -1100,12 +1100,12 @@ struct CreateScenarioWindow : public Win switch (this->widget_id) { case CSCEN_START_DATE_TEXT: - this->InvalidateWidget(CSCEN_START_DATE_TEXT); + this->SetWidgetDirty(CSCEN_START_DATE_TEXT); _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR); break; case CSCEN_FLAT_LAND_HEIGHT_TEXT: - this->InvalidateWidget(CSCEN_FLAT_LAND_HEIGHT_TEXT); + this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT); _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT); break; } @@ -1396,7 +1396,7 @@ static void _SetGeneratingWorldProgress( return; } - InvalidateWindow(WC_GENERATE_PROGRESS_WINDOW, 0); + SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0); MarkWholeScreenDirty(); /* Release the rights to the map generator, and acquire the rights to the