diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -476,9 +476,14 @@ struct GenerateLandscapeWindow : public virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { - case GLAND_HEIGHTMAP_NAME_TEXT: - DrawString(r.left, this->width - WD_FRAMERECT_RIGHT, r.top, this->name, TC_ORANGE); - break; + case GLAND_HEIGHTMAP_NAME_TEXT: { + /* Little bit of a hack going on here; just to get the widgets + * spaced without doing much magic. The space we can draw on is + * covered by both the spacer and text widgets, so take their + * outer most boundaries (left and right) as draw locations. */ + const NWidgetCore *nwi_spacer = this->GetWidget(GLAND_HEIGHTMAP_NAME_SPACER); + DrawString(min(r.left, nwi_spacer->pos_x), max(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE); + } break; } }