diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -449,12 +449,12 @@ struct GenerateLandscapeWindow : public case WID_GL_MAPSIZE_X_PULLDOWN: case WID_GL_MAPSIZE_Y_PULLDOWN: - SetDParam(0, MAX_MAP_SIZE); + SetDParamMaxValue(0, MAX_MAP_SIZE); *size = GetStringBoundingBox(STR_JUST_INT); break; case WID_GL_SNOW_LEVEL_TEXT: - SetDParam(0, MAX_TILE_HEIGHT); + SetDParamMaxValue(0, MAX_TILE_HEIGHT); *size = GetStringBoundingBox(STR_JUST_INT); break; @@ -466,7 +466,7 @@ struct GenerateLandscapeWindow : public case WID_GL_TOWN_PULLDOWN: strs = _num_towns; - SetDParam(0, CUSTOM_TOWN_MAX_NUMBER); + SetDParamMaxValue(0, CUSTOM_TOWN_MAX_NUMBER); *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER); break; @@ -476,7 +476,7 @@ struct GenerateLandscapeWindow : public case WID_GL_TERRAIN_PULLDOWN: strs = _elevations; break; case WID_GL_WATER_PULLDOWN: strs = _sea_lakes; - SetDParam(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE); + SetDParamMaxValue(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE); *size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE); break; @@ -923,11 +923,11 @@ struct CreateScenarioWindow : public Win case WID_CS_MAPSIZE_X_PULLDOWN: case WID_CS_MAPSIZE_Y_PULLDOWN: - SetDParam(0, MAX_MAP_SIZE); + SetDParamMaxValue(0, MAX_MAP_SIZE); break; case WID_CS_FLAT_LAND_HEIGHT_TEXT: - SetDParam(0, MAX_TILE_HEIGHT); + SetDParamMaxValue(0, MAX_TILE_HEIGHT); break; default: @@ -1194,7 +1194,7 @@ struct GenerateProgressWindow : public W { switch (widget) { case WID_GP_PROGRESS_BAR: { - SetDParam(0, 100); + SetDParamMaxValue(0, 100); *size = GetStringBoundingBox(STR_GENERATION_PROGRESS); /* We need some spacing for the 'border' */ size->height += 8;