diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -45,6 +45,7 @@ enum glwp_modes { }; extern void SwitchMode(int new_mode); +extern void MakeNewgameSettingsLive(); static inline void SetNewLandscapeType(byte landscape) { @@ -230,7 +231,7 @@ void StartGeneratingLandscape(glwp_modes DeleteAllNonVitalWindows(); /* Copy all XXX_newgame to XXX when coming from outside the editor */ - _settings_game = _settings_newgame; + MakeNewgameSettingsLive(); ResetGRFConfig(true); SndPlayFx(SND_15_BEEP); @@ -399,7 +400,7 @@ struct GenerateLandscapeWindow : public break; case GLAND_GENERATE_BUTTON: // Generate - _settings_game = _settings_newgame; + MakeNewgameSettingsLive(); if (_settings_game.economy.town_layout == TL_NO_ROADS) { ShowQuery(