diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -588,7 +588,7 @@ struct GenerateLandscapeWindow : public break; case GLAND_TERRAIN_PULLDOWN: { - byte old_gm = _game_mode; + GameMode old_gm = _game_mode; _game_mode = GM_MENU; IConsoleSetSetting("difficulty.terrain_type", index); _game_mode = old_gm; @@ -596,7 +596,7 @@ struct GenerateLandscapeWindow : public } case GLAND_WATER_PULLDOWN: { - byte old_gm = _game_mode; + GameMode old_gm = _game_mode; _game_mode = GM_MENU; IConsoleSetSetting("difficulty.quantity_sea_lakes", index); _game_mode = old_gm;