diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -425,8 +425,14 @@ struct GenerateLandscapeWindow : public } } - virtual void OnInvalidateData(int data = 0) + /** + * Some data on this window has become invalid. + * @param data Information about the changed data. + * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. + */ + virtual void OnInvalidateData(int data = 0, bool gui_scope = true) { + if (!gui_scope) return; /* Update the climate buttons */ this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE); this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);