diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -443,13 +443,7 @@ struct GenerateLandscapeWindow : public case GLAND_GENERATE_BUTTON: // Generate MakeNewgameSettingsLive(); - if (_settings_game.economy.town_layout == TL_NO_ROADS) { - ShowQuery( - STR_TOWN_LAYOUT_WARNING_CAPTION, - STR_TOWN_LAYOUT_WARNING_MESSAGE, - this, - LandscapeGenerationCallback); - } else if (mode == GLWP_HEIGHTMAP && + if (mode == GLWP_HEIGHTMAP && (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) || this->x / 2 > (1U << _settings_newgame.game_creation.map_x) || this->y * 2 < (1U << _settings_newgame.game_creation.map_y) || @@ -685,10 +679,6 @@ void ShowHeightmapLoad() void StartScenarioEditor() { - if (_settings_newgame.economy.town_layout == TL_NO_ROADS) { - _settings_newgame.economy.town_layout = TL_ORIGINAL; - } - StartGeneratingLandscape(GLWP_SCENARIO); }