diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -1,5 +1,7 @@ /* $Id$ */ +/** @file genworld_gui.cpp */ + #include "stdafx.h" #include "openttd.h" #include "heightmap.h" @@ -398,7 +400,7 @@ static void GenerateLandscapeWndProc(Win ShowDropDownMenu(w, tree_placer, _patches_newgame.tree_placer, GLAND_TREE_PULLDOWN, 0, 0); break; case GLAND_LANDSCAPE_TEXT: case GLAND_LANDSCAPE_PULLDOWN: // Landscape generator OR Heightmap rotation - /*case GLAND_HEIGHTMAP_ROTATION_TEXT: case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:*/ + /* case GLAND_HEIGHTMAP_ROTATION_TEXT: case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:*/ if (mode == GLWP_HEIGHTMAP) { ShowDropDownMenu(w, rotation, _patches_newgame.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0); } else { @@ -449,7 +451,7 @@ static void GenerateLandscapeWndProc(Win DoCommandP(0, 3, _opt_newgame.diff.number_industries, NULL, CMD_CHANGE_DIFFICULTY_LEVEL); break; case GLAND_LANDSCAPE_PULLDOWN: - /*case GLAND_HEIGHTMAP_PULLDOWN: */ + /* case GLAND_HEIGHTMAP_PULLDOWN: */ if (mode == GLWP_HEIGHTMAP) { _patches_newgame.heightmap_rotation = e->we.dropdown.index; } else {