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@@ -3,26 +3,27 @@
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/** @file gfx.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "gfx_func.h"
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#include "spritecache.h"
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#include "table/palettes.h"
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#include "table/sprites.h"
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#include "variables.h"
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#include "table/control_codes.h"
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#include "fontcache.h"
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#include "genworld.h"
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#include "debug.h"
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#include "zoom_func.h"
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#include "texteff.hpp"
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#include "blitter/factory.hpp"
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#include "video/video_driver.hpp"
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#include "strings_func.h"
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#include "core/math_func.hpp"
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#include "table/palettes.h"
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#include "table/sprites.h"
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#include "table/control_codes.h"
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byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down
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bool _fullscreen;
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CursorVars _cursor;
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bool _ctrl_pressed; ///< Is Ctrl pressed?
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bool _shift_pressed; ///< Is Shift pressed?
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byte _fast_forward;
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