diff --git a/src/gfx.cpp b/src/gfx.cpp --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -12,7 +12,6 @@ #include "gfx.h" #include "table/palettes.h" #include "table/sprites.h" -#include "hal.h" #include "variables.h" #include "table/control_codes.h" #include "fontcache.h" @@ -21,6 +20,7 @@ #include "zoom.hpp" #include "texteff.hpp" #include "blitter/factory.hpp" +#include "video/video_driver.hpp" byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down bool _fullscreen; @@ -66,7 +66,7 @@ void GfxScroll(int left, int top, int wi blitter->ScrollBuffer(_screen.dst_ptr, left, top, width, height, xo, yo); /* This part of the screen is now dirty. */ - _video_driver->make_dirty(left, top, width, height); + _video_driver->MakeDirty(left, top, width, height); } @@ -834,7 +834,7 @@ void UndrawMouseCursor() Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); _cursor.visible = false; blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup, _cursor.draw_size.x, _cursor.draw_size.y); - _video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y); + _video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y); } } @@ -886,7 +886,7 @@ void DrawMouseCursor() _cur_dpi = &_screen; DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x, _cursor.pos.y); - _video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y); + _video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y); _cursor.visible = true; _cursor.dirty = false; @@ -907,7 +907,7 @@ void RedrawScreenRect(int left, int top, DrawOverlappedWindowForAll(left, top, right, bottom); - _video_driver->make_dirty(left, top, right - left, bottom - top); + _video_driver->MakeDirty(left, top, right - left, bottom - top); } void DrawDirtyBlocks() @@ -1151,12 +1151,12 @@ bool ChangeResInGame(int w, int h) { return (_screen.width == w && _screen.height == h) || - _video_driver->change_resolution(w, h); + _video_driver->ChangeResolution(w, h); } void ToggleFullScreen(bool fs) { - _video_driver->toggle_fullscreen(fs); + _video_driver->ToggleFullscreen(fs); if (_fullscreen != fs && _num_resolutions == 0) { DEBUG(driver, 0, "Could not find a suitable fullscreen resolution"); }