/* $Id$ */
#ifndef GFX_H
#define GFX_H
/* !!! Note that the first part of this file if enclosed in extern "C" due to cocoa/obj-C !!! */
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
enum WindowKeyCodes {
WKC_SHIFT = 0x8000,
WKC_CTRL = 0x4000,
WKC_ALT = 0x2000,
WKC_META = 0x1000,
@@ -172,16 +167,12 @@ void DrawTextMessage(void);
void DrawMouseCursor(void);
void ScreenSizeChanged(void);
void HandleExitGameRequest(void);
void GameSizeChanged(void);
void UndrawMouseCursor(void);
}; //extern "C"
/* Following part is only for C++ */
#include "helpers.hpp"
typedef enum FontSizes {
FS_NORMAL,
FS_SMALL,
FS_LARGE,
@@ -242,13 +233,13 @@ void SetAnimatedMouseCursor(const Cursor
void CursorTick(void);
bool ChangeResInGame(int w, int h);
void SortResolutions(int count);
extern "C" void ToggleFullScreen(bool fs);
void ToggleFullScreen(bool fs);
/* gfx.c */
#define ASCII_LETTERSTART 32
extern FontSize _cur_fontsize;
byte GetCharacterWidth(FontSize size, uint32 key);
@@ -298,9 +289,7 @@ typedef enum StringColorFlags {
#ifdef _DEBUG
extern bool _dbg_screen_rect;
#endif
#endif /* GFX_H */