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@@ -88,30 +88,12 @@ void RedrawScreenRect(int left, int top,
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void GfxScroll(int left, int top, int width, int height, int xo, int yo);
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Dimension GetSpriteSize(SpriteID sprid, Point *offset = nullptr, ZoomLevel zoom = ZOOM_LVL_GUI);
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void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr);
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void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr, ZoomLevel zoom = ZOOM_LVL_GUI);
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/** How to align the to-be drawn text. */
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enum StringAlignment {
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SA_LEFT = 0 << 0, ///< Left align the text.
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SA_HOR_CENTER = 1 << 0, ///< Horizontally center the text.
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SA_RIGHT = 2 << 0, ///< Right align the text (must be a single bit).
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SA_HOR_MASK = 3 << 0, ///< Mask for horizontal alignment.
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SA_TOP = 0 << 2, ///< Top align the text.
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SA_VERT_CENTER = 1 << 2, ///< Vertically center the text.
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SA_BOTTOM = 2 << 2, ///< Bottom align the text.
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SA_VERT_MASK = 3 << 2, ///< Mask for vertical alignment.
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SA_CENTER = SA_HOR_CENTER | SA_VERT_CENTER, ///< Center both horizontally and vertically.
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SA_FORCE = 1 << 4, ///< Force the alignment, i.e. don't swap for RTL languages.
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};
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DECLARE_ENUM_AS_BIT_SET(StringAlignment)
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int DrawString(int left, int right, int top, const char *str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL);
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int DrawString(int left, int right, int top, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL);
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int DrawStringMultiLine(int left, int right, int top, int bottom, const char *str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false, FontSize fontsize = FS_NORMAL);
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int DrawStringMultiLine(int left, int right, int top, int bottom, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false, FontSize fontsize = FS_NORMAL);
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void DrawCharCentered(WChar c, int x, int y, TextColour colour);
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