File diff r15389:8837d7b56780 → r15390:44d506cb3529
src/gfx_func.h
Show inline comments
 
@@ -93,18 +93,26 @@ void DrawSprite(SpriteID img, PaletteID 
 

	
 
/** How to align the to-be drawn text. */
 
enum StringAlignment {
 
	SA_LEFT,      ///< Left align the text
 
	SA_CENTER,    ///< Center the text
 
	SA_RIGHT,     ///< Right align the text
 
	SA_MASK  = 3, ///< Mask for base alignment
 
	SA_FORCE = 4, ///< Force the alignment, i.e. don't swap for RTL languages.
 
	SA_STRIP = 8, ///< Strip the SETX/SETXY commands from the string
 
	SA_LEFT        = 0 << 0, ///< Left align the text.
 
	SA_HOR_CENTER  = 1 << 0, ///< Horizontally center the text.
 
	SA_RIGHT       = 2 << 0, ///< Right align the text (must be a single bit).
 
	SA_HOR_MASK    = 3 << 0, ///< Mask for horizontal alignment.
 

	
 
	SA_TOP         = 0 << 2, ///< Top align the text.
 
	SA_VERT_CENTER = 1 << 2, ///< Vertically center the text.
 
	SA_BOTTOM      = 2 << 2, ///< Bottom align the text.
 
	SA_VERT_MASK   = 3 << 2, ///< Mask for vertical alignment.
 

	
 
	SA_CENTER      = SA_HOR_CENTER | SA_VERT_CENTER, ///< Center both horizontally and vertically.
 

	
 
	SA_FORCE       = 1 << 4, ///< Force the alignment, i.e. don't swap for RTL languages.
 
	SA_STRIP       = 1 << 5, ///< Strip the SETX/SETXY commands from the string
 
};
 
DECLARE_ENUM_AS_BIT_SET(StringAlignment)
 

	
 
int DrawString(int left, int right, int top, const char *str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false);
 
int DrawString(int left, int right, int top, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false);
 
int DrawStringMultiLine(int left, int right, int top, int bottom, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false);
 
int DrawStringMultiLine(int left, int right, int top, int bottom, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false);
 

	
 
void DrawCharCentered(uint32 c, int x, int y, TextColour colour);