diff --git a/src/gfx_func.h b/src/gfx_func.h --- a/src/gfx_func.h +++ b/src/gfx_func.h @@ -91,24 +91,6 @@ Dimension GetSpriteSize(SpriteID sprid, void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr); void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = nullptr, ZoomLevel zoom = ZOOM_LVL_GUI); -/** How to align the to-be drawn text. */ -enum StringAlignment { - SA_LEFT = 0 << 0, ///< Left align the text. - SA_HOR_CENTER = 1 << 0, ///< Horizontally center the text. - SA_RIGHT = 2 << 0, ///< Right align the text (must be a single bit). - SA_HOR_MASK = 3 << 0, ///< Mask for horizontal alignment. - - SA_TOP = 0 << 2, ///< Top align the text. - SA_VERT_CENTER = 1 << 2, ///< Vertically center the text. - SA_BOTTOM = 2 << 2, ///< Bottom align the text. - SA_VERT_MASK = 3 << 2, ///< Mask for vertical alignment. - - SA_CENTER = SA_HOR_CENTER | SA_VERT_CENTER, ///< Center both horizontally and vertically. - - SA_FORCE = 1 << 4, ///< Force the alignment, i.e. don't swap for RTL languages. -}; -DECLARE_ENUM_AS_BIT_SET(StringAlignment) - int DrawString(int left, int right, int top, const char *str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL); int DrawString(int left, int right, int top, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false, FontSize fontsize = FS_NORMAL); int DrawStringMultiLine(int left, int right, int top, int bottom, const char *str, TextColour colour = TC_FROMSTRING, StringAlignment align = (SA_TOP | SA_LEFT), bool underline = false, FontSize fontsize = FS_NORMAL);