File diff r27220:3b810953455c → r27221:3735cc2cef6b
src/gfx_layout_icu.cpp
Show inline comments
 
@@ -5,170 +5,523 @@
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file gfx_layout_icu.cpp Handling of laying out text with ICU. */
 
/** @file gfx_layout_icu.cpp Handling of laying out with ICU / Harfbuzz. */
 

	
 
#include "stdafx.h"
 

	
 
#include "gfx_layout_icu.h"
 

	
 
#include <unicode/ustring.h>
 
#include "debug.h"
 
#include "strings_func.h"
 
#include "language.h"
 
#include "table/control_codes.h"
 
#include "zoom_func.h"
 

	
 
#include "3rdparty/icu/scriptrun.h"
 

	
 
#include <unicode/ubidi.h>
 
#include <unicode/brkiter.h>
 

	
 
#include <hb.h>
 
#include <hb-ft.h>
 

	
 
#include <deque>
 

	
 
#include "safeguards.h"
 

	
 
/* Implementation details of LEFontInstance */
 

	
 
le_int32 Font::getUnitsPerEM() const
 
{
 
	return this->fc->GetUnitsPerEM();
 
}
 

	
 
le_int32 Font::getAscent() const
 
{
 
	return this->fc->GetAscender();
 
}
 

	
 
le_int32 Font::getDescent() const
 
{
 
	return -this->fc->GetDescender();
 
}
 

	
 
le_int32 Font::getLeading() const
 
{
 
	return this->fc->GetHeight();
 
}
 

	
 
float Font::getXPixelsPerEm() const
 
{
 
	return (float)this->fc->GetHeight();
 
}
 

	
 
float Font::getYPixelsPerEm() const
 
{
 
	return (float)this->fc->GetHeight();
 
}
 
/** harfbuzz doesn't use floats, so we need a value to scale position with to get sub-pixel precision. */
 
constexpr float FONT_SCALE = 64.0;
 

	
 
float Font::getScaleFactorX() const
 
{
 
	return 1.0f;
 
}
 

	
 
float Font::getScaleFactorY() const
 
{
 
	return 1.0f;
 
}
 

	
 
const void *Font::getFontTable(LETag tableTag) const
 
{
 
	size_t length;
 
	return this->getFontTable(tableTag, length);
 
}
 
/**
 
 * Helper class to store the information of all the runs of a paragraph in.
 
 *
 
 * During itemization, more and more information is filled in.
 
 */
 
class ICURun {
 
public:
 
	int start; ///< Start of the run in the buffer.
 
	int length; ///< Length of the run in the buffer.
 
	UBiDiLevel level; ///< Embedding level of the run.
 
	UScriptCode script; ///< Script of the run.
 
	Font *font; ///< Font of the run.
 

	
 
const void *Font::getFontTable(LETag tableTag, size_t &length) const
 
{
 
	return this->fc->GetFontTable(tableTag, length);
 
}
 

	
 
LEGlyphID Font::mapCharToGlyph(LEUnicode32 ch) const
 
{
 
	if (IsTextDirectionChar(ch)) return 0;
 
	return this->fc->MapCharToGlyph(ch);
 
}
 
	std::vector<GlyphID> glyphs; ///< The glyphs of the run. Valid after Shape() is called.
 
	std::vector<int> advance; ///< The advance (width) of the glyphs. Valid after Shape() is called.
 
	std::vector<int> glyph_to_char; ///< The mapping from glyphs to characters. Valid after Shape() is called.
 
	std::vector<float> positions; ///< The positions of the glyphs. Valid after Shape() is called.
 
	int total_advance; ///< The total advance of the run. Valid after Shape() is called.
 

	
 
void Font::getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const
 
{
 
	advance.fX = glyph == 0xFFFF ? 0 : this->fc->GetGlyphWidth(glyph);
 
	advance.fY = 0;
 
}
 
	ICURun(int start, int length, UBiDiLevel level, UScriptCode script = USCRIPT_UNKNOWN, Font *font = nullptr) : start(start), length(length), level(level), script(script), font(font) {}
 

	
 
le_bool Font::getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const
 
{
 
	return false;
 
}
 
	void Shape(UChar *buff, size_t length);
 
};
 

	
 
/**
 
 * Wrapper for doing layouts with ICU.
 
 */
 
class ICUParagraphLayout : public ParagraphLayouter {
 
	icu::ParagraphLayout *p; ///< The actual ICU paragraph layout.
 
public:
 
	/** Visual run contains data about the bit of text with the same font. */
 
	class ICUVisualRun : public ParagraphLayouter::VisualRun {
 
		const icu::ParagraphLayout::VisualRun *vr; ///< The actual ICU vr.
 
	private:
 
		std::vector<GlyphID> glyphs;
 
		std::vector<float> positions;
 
		std::vector<int> glyph_to_char;
 

	
 
		int total_advance;
 
		const Font *font;
 

	
 
	public:
 
		ICUVisualRun(const icu::ParagraphLayout::VisualRun *vr) : vr(vr) { }
 
		ICUVisualRun(const ICURun &run, int x);
 

	
 
		const Font *GetFont() const override          { return (const Font*)vr->getFont(); }
 
		int GetGlyphCount() const override            { return vr->getGlyphCount(); }
 
		const GlyphID *GetGlyphs() const override     { return vr->getGlyphs(); }
 
		const float *GetPositions() const override    { return vr->getPositions(); }
 
		int GetLeading() const override               { return vr->getLeading(); }
 
		const int *GetGlyphToCharMap() const override { return vr->getGlyphToCharMap(); }
 
		const GlyphID *GetGlyphs() const override { return this->glyphs.data(); }
 
		const float *GetPositions() const override { return this->positions.data(); }
 
		const int *GetGlyphToCharMap() const override { return this->glyph_to_char.data(); }
 

	
 
		const Font *GetFont() const override { return this->font; }
 
		int GetLeading() const override { return this->font->fc->GetHeight(); }
 
		int GetGlyphCount() const override { return this->glyphs.size(); }
 
		int GetAdvance() const { return this->total_advance; }
 
	};
 

	
 
	/** A single line worth of VisualRuns. */
 
	class ICULine : public std::vector<ICUVisualRun>, public ParagraphLayouter::Line {
 
		icu::ParagraphLayout::Line *l; ///< The actual ICU line.
 

	
 
	public:
 
		ICULine(icu::ParagraphLayout::Line *l) : l(l)
 
		{
 
			for (int i = 0; i < l->countRuns(); i++) {
 
				this->emplace_back(l->getVisualRun(i));
 
			}
 
		}
 
		~ICULine() override { delete l; }
 

	
 
		int GetLeading() const override { return l->getLeading(); }
 
		int GetWidth() const override   { return l->getWidth(); }
 
		int CountRuns() const override  { return l->countRuns(); }
 
		const ParagraphLayouter::VisualRun &GetVisualRun(int run) const override { return this->at(run); }
 
		int GetLeading() const override;
 
		int GetWidth() const override;
 
		int CountRuns() const override { return (uint)this->size();  }
 
		const VisualRun &GetVisualRun(int run) const override { return this->at(run); }
 

	
 
		int GetInternalCharLength(WChar c) const override
 
		{
 
			/* ICU uses UTF-16 internally which means we need to account for surrogate pairs. */
 
			return Utf8CharLen(c) < 4 ? 1 : 2;
 
			return c >= 0x010000U ? 2 : 1;
 
		}
 
	};
 

	
 
	ICUParagraphLayout(icu::ParagraphLayout *p) : p(p) { }
 
	~ICUParagraphLayout() override { delete p; }
 
	void Reflow() override  { p->reflow(); }
 
private:
 
	std::vector<ICURun> runs;
 
	UChar *buff;
 
	size_t buff_length;
 
	std::vector<ICURun>::iterator current_run;
 
	int partial_offset;
 

	
 
	std::unique_ptr<const Line> NextLine(int max_width) override
 
public:
 
	ICUParagraphLayout(std::vector<ICURun> &runs, UChar *buff, size_t buff_length) : runs(runs), buff(buff), buff_length(buff_length)
 
	{
 
		icu::ParagraphLayout::Line *l = p->nextLine(max_width);
 
		return std::unique_ptr<const Line>(l == nullptr ? nullptr : new ICULine(l));
 
		this->Reflow();
 
	}
 

	
 
	~ICUParagraphLayout() override { }
 

	
 
	void Reflow() override
 
	{
 
		this->current_run = this->runs.begin();
 
		this->partial_offset = 0;
 
	}
 

	
 
	std::unique_ptr<const Line> NextLine(int max_width) override;
 
};
 

	
 
/* static */ ParagraphLayouter *ICUParagraphLayoutFactory::GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &fontMapping)
 
/**
 
 * Constructor for a new ICUVisualRun.
 
 *
 
 * It bases all information on the ICURun, which should already be shaped.
 
 *
 
 * @param run The ICURun to base the visual run on.
 
 * @param x The offset of the run on the line.
 
 */
 
ICUParagraphLayout::ICUVisualRun::ICUVisualRun(const ICURun &run, int x) :
 
	glyphs(run.glyphs), glyph_to_char(run.glyph_to_char), total_advance(run.total_advance), font(run.font)
 
{
 
	int32 length = buff_end - buff;
 
	/* If there are no positions, the ICURun was not Shaped; that should never happen. */
 
	assert(run.positions.size() != 0);
 
	this->positions.reserve(run.positions.size());
 

	
 
	/* "positions" is an array of x/y. So we need to alternate. */
 
	bool is_x = true;
 
	for (auto &position : run.positions) {
 
		if (is_x) {
 
			this->positions.push_back(position + x);
 
		} else {
 
			this->positions.push_back(position);
 
		}
 

	
 
		is_x = !is_x;
 
	}
 
}
 

	
 
/**
 
 * Shape a single run.
 
 *
 
 * @param buff The buffer of which a partial (depending on start/length of the run) will be shaped.
 
 * @param length The length of the buffer.
 
 */
 
void ICURun::Shape(UChar *buff, size_t buff_length) {
 
	auto hbfont = hb_ft_font_create_referenced(*(static_cast<const FT_Face *>(font->fc->GetOSHandle())));
 
	hb_font_set_scale(hbfont, this->font->fc->GetFontSize() * FONT_SCALE, this->font->fc->GetFontSize() * FONT_SCALE);
 

	
 
	/* ICU buffer is in UTF-16. */
 
	auto hbbuf = hb_buffer_create();
 
	hb_buffer_add_utf16(hbbuf, reinterpret_cast<uint16 *>(buff), buff_length, this->start, this->length);
 

	
 
	/* Set all the properties of this segment. */
 
	hb_buffer_set_direction(hbbuf, (this->level & 1) == 1 ? HB_DIRECTION_RTL : HB_DIRECTION_LTR);
 
	hb_buffer_set_script(hbbuf, hb_script_from_string(uscript_getShortName(this->script), -1));
 
	hb_buffer_set_language(hbbuf, hb_language_from_string(_current_language->isocode, -1));
 
	hb_buffer_set_cluster_level(hbbuf, HB_BUFFER_CLUSTER_LEVEL_MONOTONE_GRAPHEMES);
 

	
 
	/* Shape the segment. */
 
	hb_shape(hbfont, hbbuf, nullptr, 0);
 

	
 
	unsigned int glyph_count;
 
	auto glyph_info = hb_buffer_get_glyph_infos(hbbuf, &glyph_count);
 
	auto glyph_pos = hb_buffer_get_glyph_positions(hbbuf, &glyph_count);
 

	
 
	/* Make sure any former run is lost. */
 
	this->glyphs.clear();
 
	this->glyph_to_char.clear();
 
	this->positions.clear();
 
	this->advance.clear();
 

	
 
	/* Reserve space, as we already know the size. */
 
	this->glyphs.reserve(glyph_count);
 
	this->glyph_to_char.reserve(glyph_count);
 
	this->positions.reserve(glyph_count * 2 + 2);
 
	this->advance.reserve(glyph_count);
 

	
 
	/* Prepare the glyphs/position. ICUVisualRun will give the position an offset if needed. */
 
	hb_position_t advance = 0;
 
	for (unsigned int i = 0; i < glyph_count; i++) {
 
		int x_advance;
 

	
 
		if (buff[glyph_info[i].cluster] >= SCC_SPRITE_START && buff[glyph_info[i].cluster] <= SCC_SPRITE_END) {
 
			auto glyph = this->font->fc->MapCharToGlyph(buff[glyph_info[i].cluster]);
 

	
 
			this->glyphs.push_back(glyph);
 
			this->positions.push_back(advance);
 
			this->positions.push_back((this->font->fc->GetHeight() - ScaleSpriteTrad(FontCache::GetDefaultFontHeight(this->font->fc->GetSize()))) / 2); // Align sprite font to centre
 
			x_advance = this->font->fc->GetGlyphWidth(glyph);
 
		} else {
 
			this->glyphs.push_back(glyph_info[i].codepoint);
 
			this->positions.push_back(glyph_pos[i].x_offset / FONT_SCALE + advance);
 
			this->positions.push_back(glyph_pos[i].y_offset / FONT_SCALE);
 
			x_advance = glyph_pos[i].x_advance / FONT_SCALE;
 
		}
 

	
 
	if (length == 0) {
 
		/* ICU's ParagraphLayout cannot handle empty strings, so fake one. */
 
		buff[0] = ' ';
 
		length = 1;
 
		fontMapping.back().first++;
 
		this->glyph_to_char.push_back(glyph_info[i].cluster);
 
		this->advance.push_back(x_advance);
 
		advance += x_advance;
 
	}
 

	
 
	/* Position has one more element to close off the array. */
 
	this->positions.push_back(advance);
 
	this->positions.push_back(0);
 

	
 
	/* Track the total advancement we made. */
 
	this->total_advance = advance;
 

	
 
	hb_buffer_destroy(hbbuf);
 
	hb_font_destroy(hbfont);
 
}
 

	
 
/**
 
 * Get the height of the line.
 
 * @return The maximum height of the line.
 
 */
 
int ICUParagraphLayout::ICULine::GetLeading() const
 
{
 
	int leading = 0;
 
	for (const auto &run : *this) {
 
		leading = std::max(leading, run.GetLeading());
 
	}
 

	
 
	return leading;
 
}
 

	
 
/**
 
 * Get the width of this line.
 
 * @return The width of the line.
 
 */
 
int ICUParagraphLayout::ICULine::GetWidth() const
 
{
 
	int length = 0;
 
	for (const auto &run : *this) {
 
		length += run.GetAdvance();
 
	}
 

	
 
	return length;
 
}
 

	
 
/**
 
 * Itemize the string into runs per embedding level.
 
 *
 
 * Later on, based on the levels, we can deduce the order of a subset of runs.
 
 *
 
 * @param buff The string to itemize.
 
 * @param length The length of the string.
 
 * @return The runs.
 
 */
 
std::vector<ICURun> ItemizeBidi(UChar *buff, size_t length)
 
{
 
	auto ubidi = ubidi_open();
 

	
 
	auto parLevel = _current_text_dir == TD_RTL ? UBIDI_RTL : UBIDI_LTR;
 

	
 
	UErrorCode err = U_ZERO_ERROR;
 
	ubidi_setPara(ubidi, buff, length, parLevel, nullptr, &err);
 
	if (U_FAILURE(err)) {
 
		Debug(fontcache, 0, "Failed to set paragraph: %s", u_errorName(err));
 
		ubidi_close(ubidi);
 
		return std::vector<ICURun>();
 
	}
 

	
 
	int32_t count = ubidi_countRuns(ubidi, &err);
 
	if (U_FAILURE(err)) {
 
		Debug(fontcache, 0, "Failed to count runs: %s", u_errorName(err));
 
		ubidi_close(ubidi);
 
		return std::vector<ICURun>();
 
	}
 

	
 
	std::vector<ICURun> runs;
 
	runs.reserve(count);
 

	
 
	/* Find the breakpoints for the logical runs. So we get runs that say "from START to END". */
 
	int32_t logical_pos = 0;
 
	while (static_cast<size_t>(logical_pos) < length) {
 
		auto start_pos = logical_pos;
 

	
 
		/* Fetch the embedding level, so we can order bidi correctly later on. */
 
		UBiDiLevel level;
 
		ubidi_getLogicalRun(ubidi, start_pos, &logical_pos, &level);
 

	
 
		runs.emplace_back(ICURun(start_pos, logical_pos - start_pos, level));
 
	}
 

	
 
	/* Fill ICU's FontRuns with the right data. */
 
	icu::FontRuns runs(fontMapping.size());
 
	for (auto &pair : fontMapping) {
 
		runs.add(pair.second, pair.first);
 
	assert(static_cast<size_t>(count) == runs.size());
 

	
 
	ubidi_close(ubidi);
 
	return runs;
 
}
 

	
 
/**
 
 * Itemize the string into runs per script, based on the previous created runs.
 
 *
 
 * Basically, this always returns the same or more runs than given.
 
 *
 
 * @param buff The string to itemize.
 
 * @param length The length of the string.
 
 * @param runs_current The current runs.
 
 * @return The runs.
 
 */
 
std::vector<ICURun> ItemizeScript(UChar *buff, size_t length, std::vector<ICURun> &runs_current)
 
{
 
	std::vector<ICURun> runs;
 
	icu::ScriptRun script_itemizer(buff, length);
 

	
 
	int cur_pos = 0;
 
	auto cur_run = runs_current.begin();
 
	while (true) {
 
		while (cur_pos < script_itemizer.getScriptEnd() && cur_run != runs_current.end()) {
 
			int stop_pos = std::min(script_itemizer.getScriptEnd(), cur_run->start + cur_run->length);
 
			assert(stop_pos - cur_pos > 0);
 

	
 
			runs.push_back(ICURun(cur_pos, stop_pos - cur_pos, cur_run->level, script_itemizer.getScriptCode()));
 

	
 
			if (stop_pos == cur_run->start + cur_run->length) cur_run++;
 
			cur_pos = stop_pos;
 
		}
 

	
 
		if (!script_itemizer.next()) break;
 
	}
 

	
 
	return runs;
 
}
 

	
 
/**
 
 * Itemize the string into runs per style, based on the previous created runs.
 
 *
 
 * Basically, this always returns the same or more runs than given.
 
 *
 
 * @param buff The string to itemize.
 
 * @param length The length of the string.
 
 * @param runs_current The current runs.
 
 * @param font_mapping The font mapping.
 
 * @return The runs.
 
 */
 
std::vector<ICURun> ItemizeStyle(UChar *buff, size_t length, std::vector<ICURun> &runs_current, FontMap &font_mapping)
 
{
 
	std::vector<ICURun> runs;
 

	
 
	int cur_pos = 0;
 
	auto cur_run = runs_current.begin();
 
	for (auto const &font_map : font_mapping) {
 
		while (cur_pos < font_map.first && cur_run != runs_current.end()) {
 
			int stop_pos = std::min(font_map.first, cur_run->start + cur_run->length);
 
			assert(stop_pos - cur_pos > 0);
 

	
 
			runs.push_back(ICURun(cur_pos, stop_pos - cur_pos, cur_run->level, cur_run->script, font_map.second));
 

	
 
			if (stop_pos == cur_run->start + cur_run->length) cur_run++;
 
			cur_pos = stop_pos;
 
		}
 
	}
 

	
 
	return runs;
 
}
 

	
 
/* static */ ParagraphLayouter *ICUParagraphLayoutFactory::GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &font_mapping)
 
{
 
	size_t length = buff_end - buff;
 
	/* Can't layout an empty string. */
 
	if (length == 0) return nullptr;
 

	
 
	/* Can't layout our in-built sprite fonts. */
 
	for (auto const &pair : font_mapping) {
 
		if (pair.second->fc->IsBuiltInFont()) return nullptr;
 
	}
 

	
 
	auto runs = ItemizeBidi(buff, length);
 
	runs = ItemizeScript(buff, length, runs);
 
	runs = ItemizeStyle(buff, length, runs, font_mapping);
 

	
 
	if (runs.size() == 0) return nullptr;
 

	
 
	for (auto &run : runs) {
 
		run.Shape(buff, length);
 
	}
 

	
 
	LEErrorCode status = LE_NO_ERROR;
 
	/* ParagraphLayout does not copy "buff", so it must stay valid.
 
		* "runs" is copied according to the ICU source, but the documentation does not specify anything, so this might break somewhen. */
 
	icu::ParagraphLayout *p = new icu::ParagraphLayout(buff, length, &runs, nullptr, nullptr, nullptr, _current_text_dir == TD_RTL ? 1 : 0, false, status);
 
	if (status != LE_NO_ERROR) {
 
		delete p;
 
		return nullptr;
 
	return new ICUParagraphLayout(runs, buff, length);
 
}
 

	
 
std::unique_ptr<const ICUParagraphLayout::Line> ICUParagraphLayout::NextLine(int max_width)
 
{
 
	std::vector<ICURun>::iterator start_run = this->current_run;
 
	std::vector<ICURun>::iterator last_run = this->current_run;
 

	
 
	if (start_run == this->runs.end()) return nullptr;
 

	
 
	int cur_width = 0;
 

	
 
	/* Add remaining width of the first run if it is a broken run. */
 
	if (this->partial_offset > 0) {
 
		if ((start_run->level & 1) == 0) {
 
			for (size_t i = this->partial_offset; i < start_run->advance.size(); i++) {
 
				cur_width += start_run->advance[i];
 
			}
 
		} else {
 
			for (int i = 0; i < this->partial_offset; i++) {
 
				cur_width += start_run->advance[i];
 
			}
 
		}
 
		last_run++;
 
	}
 

	
 
	/* Gather runs until the line is full. */
 
	while (last_run != this->runs.end() && cur_width < max_width) {
 
		cur_width += last_run->total_advance;
 
		last_run++;
 
	}
 

	
 
	return new ICUParagraphLayout(p);
 
	/* If the text does not fit into the available width, find a suitable breaking point. */
 
	int new_partial_length = 0;
 
	if (cur_width > max_width) {
 
		auto locale = icu::Locale(_current_language->isocode);
 

	
 
		/* Create a break-iterator to find a good place to break lines. */
 
		UErrorCode err = U_ZERO_ERROR;
 
		auto break_iterator = icu::BreakIterator::createLineInstance(locale, err);
 
		break_iterator->setText(icu::UnicodeString(this->buff, this->buff_length));
 

	
 
		auto overflow_run = last_run - 1;
 

	
 
		/* Find the last glyph that fits. */
 
		size_t index;
 
		if ((overflow_run->level & 1) == 0) {
 
			/* LTR */
 
			for (index = overflow_run->glyphs.size(); index > 0; index--) {
 
				cur_width -= overflow_run->advance[index - 1];
 
				if (cur_width <= max_width) break;
 
			}
 
			index--;
 
		} else {
 
			/* RTL */
 
			for (index = 0; index < overflow_run->glyphs.size(); index++) {
 
				cur_width -= overflow_run->advance[index];
 
				if (cur_width <= max_width) break;
 
			}
 
		}
 

	
 
		/* Find the character that matches; this is the start of the cluster. */
 
		auto char_pos = overflow_run->glyph_to_char[index];
 

	
 
		/* See if there is a good breakpoint inside this run. */
 
		int32_t break_pos = break_iterator->preceding(char_pos + 1);
 
		if (break_pos != icu::BreakIterator::DONE && break_pos > overflow_run->start + this->partial_offset) {
 
			/* There is a line-break inside this run that is suitable. */
 
			new_partial_length = break_pos - overflow_run->start - this->partial_offset;
 
		} else if (overflow_run != start_run) {
 
			/* There is no suitable line-break in this run, but it is also not
 
			 * the only run on this line. So we remove the run. */
 
			last_run--;
 
		} else {
 
			/* There is no suitable line-break and this is the only run on the
 
			 * line. So we break at the cluster. This is not pretty, but the
 
			 * best we can do. */
 
			new_partial_length = char_pos - this->partial_offset;
 
		}
 
	}
 

	
 
	/* Reorder the runs on this line for display. */
 
	std::vector<UBiDiLevel> bidi_level;
 
	for (auto run = start_run; run != last_run; run++) {
 
		bidi_level.push_back(run->level);
 
	}
 
	std::vector<int32_t> vis_to_log(bidi_level.size());
 
	ubidi_reorderVisual(bidi_level.data(), bidi_level.size(), vis_to_log.data());
 

	
 
	/* Create line. */
 
	std::unique_ptr<ICULine> line(new ICULine());
 

	
 
	int cur_pos = 0;
 
	for (auto &i : vis_to_log) {
 
		auto i_run = start_run + i;
 
		/* Copy the ICURun here, so we can modify it in case of a partial. */
 
		ICURun run = *i_run;
 

	
 
		if (i_run == last_run - 1 && new_partial_length > 0) {
 
			if (i_run == start_run && this->partial_offset > 0) {
 
				assert(run.length > this->partial_offset);
 
				run.start += this->partial_offset;
 
				run.length -= this->partial_offset;
 
			}
 

	
 
			assert(run.length > new_partial_length);
 
			run.length = new_partial_length;
 

	
 
			run.Shape(this->buff, this->buff_length);
 
		} else if (i_run == start_run && this->partial_offset > 0) {
 
			assert(run.length > this->partial_offset);
 

	
 
			run.start += this->partial_offset;
 
			run.length -= this->partial_offset;
 

	
 
			run.Shape(this->buff, this->buff_length);
 
		}
 

	
 
		auto total_advance = run.total_advance;
 
		line->emplace_back(std::move(run), cur_pos);
 
		cur_pos += total_advance;
 
	}
 

	
 
	if (new_partial_length > 0) {
 
		this->current_run = last_run - 1;
 
		this->partial_offset += new_partial_length;
 
	} else {
 
		this->current_run = last_run;
 
		this->partial_offset = 0;
 
	}
 

	
 
	return line;
 
}
 

	
 
/* static */ size_t ICUParagraphLayoutFactory::AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)