@@ -12,9 +12,10 @@
typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables
/** Combination of a palette sprite and a 'real' sprite */
struct PalSpriteID {
SpriteID sprite;
SpriteID pal;
SpriteID sprite; ///< The 'real' sprite
SpriteID pal; ///< The palette (use \c PAL_NONE) if not needed)
};
typedef int32 CursorID;