@@ -305,12 +305,12 @@ enum PaletteType {
};
/** Types of sprites that might be loaded */
enum SpriteType : byte {
ST_NORMAL = 0, ///< The most basic (normal) sprite
ST_MAPGEN = 1, ///< Special sprite for the map generator
ST_FONT = 2, ///< A sprite used for fonts
ST_RECOLOUR = 3, ///< Recolour sprite
ST_INVALID = 4, ///< Pseudosprite or other unusable sprite, used only internally
enum class SpriteType : byte {
Normal = 0, ///< The most basic (normal) sprite
MapGen = 1, ///< Special sprite for the map generator
Font = 2, ///< A sprite used for fonts
Recolour = 3, ///< Recolour sprite
Invalid = 4, ///< Pseudosprite or other unusable sprite, used only internally
/**