@@ -138,6 +138,12 @@ struct CursorVars {
bool in_window; ///< mouse inside this window, determines drawing logic
bool vehchain; ///< vehicle chain is dragged
bool UpdateCursorPosition(int x, int y, bool queued_warp);
private:
bool queued_warp;
Point last_position;
};
/** Data about how and where to blit pixels. */