diff --git a/src/gfx_type.h b/src/gfx_type.h --- a/src/gfx_type.h +++ b/src/gfx_type.h @@ -294,7 +294,7 @@ enum PaletteType { }; /** Types of sprites that might be loaded */ -enum SpriteType { +enum SpriteType : byte { ST_NORMAL = 0, ///< The most basic (normal) sprite ST_MAPGEN = 1, ///< Special sprite for the map generator ST_FONT = 2, ///< A sprite used for fonts