@@ -135,7 +135,7 @@ void CheckExternalFiles()
if (add_pos != error_msg) ShowInfoF("%s", error_msg);
}
/** Actually load the sprite tables. */
static void LoadSpriteTables()
{
memset(_palette_remap_grf, 0, sizeof(_palette_remap_grf));
@@ -199,6 +199,7 @@ static void LoadSpriteTables()
/** Initialise and load all the sprites. */
void GfxLoadSprites()
DEBUG(sprite, 2, "Loading sprite set %d", _settings_game.game_creation.landscape);