diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp --- a/src/gfxinit.cpp +++ b/src/gfxinit.cpp @@ -344,6 +344,7 @@ void GfxLoadSprites() DEBUG(sprite, 2, "Loading sprite set %d", _settings_game.game_creation.landscape); SwitchNewGRFBlitter(); + VideoDriver::GetInstance()->ClearSystemSprites(); ClearFontCache(); GfxInitSpriteMem(); LoadSpriteTables();