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@@ -567,8 +567,7 @@ public:
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}
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byte nums = 0;
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const Company *c;
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FOR_ALL_COMPANIES(c) {
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for (const Company *c : Company::Iterate()) {
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nums = min(this->num_vert_lines, max(nums, c->num_valid_stat_ent));
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}
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@@ -592,7 +591,7 @@ public:
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int numd = 0;
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for (CompanyID k = COMPANY_FIRST; k < MAX_COMPANIES; k++) {
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c = Company::GetIfValid(k);
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const Company *c = Company::GetIfValid(k);
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if (c != nullptr) {
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this->colours[numd] = _colour_gradient[c->colour][6];
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for (int j = this->num_on_x_axis, i = 0; --j >= 0;) {
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@@ -1136,8 +1135,7 @@ private:
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this->companies.clear();
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const Company *c;
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FOR_ALL_COMPANIES(c) {
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for (const Company *c : Company::Iterate()) {
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this->companies.push_back(c);
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}
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@@ -1219,8 +1217,7 @@ public:
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this->icon_width = d.width + 2;
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this->line_height = max<int>(d.height + 2, FONT_HEIGHT_NORMAL);
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const Company *c;
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FOR_ALL_COMPANIES(c) {
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for (const Company *c : Company::Iterate()) {
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SetDParam(0, c->index);
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SetDParam(1, c->index);
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SetDParam(2, _performance_titles[widest_title]);
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@@ -1299,8 +1296,7 @@ struct PerformanceRatingDetailWindow : W
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{
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/* Update all company stats with the current data
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* (this is because _score_info is not saved to a savegame) */
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Company *c;
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FOR_ALL_COMPANIES(c) {
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for (Company *c : Company::Iterate()) {
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UpdateCompanyRatingAndValue(c, false);
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}
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@@ -1497,8 +1493,7 @@ struct PerformanceRatingDetailWindow : W
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}
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if (this->company == INVALID_COMPANY) {
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const Company *c;
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FOR_ALL_COMPANIES(c) {
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for (const Company *c : Company::Iterate()) {
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this->company = c->index;
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break;
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}
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