File diff r6942:db62dc24a576 → r6943:a727ca1f1062
src/group_cmd.cpp
Show inline comments
 
@@ -84,25 +84,25 @@ static WindowClass GetWCForVT(VehicleTyp
 
		case VEH_SHIP:     return WC_SHIPS_LIST;
 
		case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
 
	}
 
}
 

	
 

	
 
/**
 
 * Add a vehicle to a group
 
 * @param tile unused
 
 * @param p1   vehicle type
 
 * @param p2   unused
 
 */
 
int32 CmdCreateGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
CommandCost CmdCreateGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	VehicleType vt = (VehicleType)p1;
 
	if (!IsPlayerBuildableVehicleType(vt)) return CMD_ERROR;
 

	
 
	Group *g = AllocateGroup();
 
	if (g == NULL) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		g->owner = _current_player;
 
		g->string_id = STR_SV_GROUP_NAME;
 
		g->replace_protection = false;
 
		g->vehicle_type = vt;
 
@@ -112,25 +112,25 @@ int32 CmdCreateGroup(TileIndex tile, uin
 

	
 
	return 0;
 
}
 

	
 

	
 
/**
 
 * Add a vehicle to a group
 
 * @param tile unused
 
 * @param p1   index of array group
 
 *      - p1 bit 0-15 : GroupID
 
 * @param p2   unused
 
 */
 
int32 CmdDeleteGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
CommandCost CmdDeleteGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	if (!IsValidGroupID(p1)) return CMD_ERROR;
 

	
 
	Group *g = GetGroup(p1);
 
	if (g->owner != _current_player) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		Vehicle *v;
 

	
 
		/* Add all vehicles belong to the group to the default group */
 
		FOR_ALL_VEHICLES(v) {
 
			if (v->group_id == g->index && v->type == g->vehicle_type) v->group_id = DEFAULT_GROUP;
 
@@ -158,25 +158,25 @@ int32 CmdDeleteGroup(TileIndex tile, uin
 

	
 
	return 0;
 
}
 

	
 

	
 
/**
 
 * Rename a group
 
 * @param tile unused
 
 * @param p1   index of array group
 
 *   - p1 bit 0-15 : GroupID
 
 * @param p2   unused
 
 */
 
int32 CmdRenameGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
CommandCost CmdRenameGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	if (!IsValidGroupID(p1) || StrEmpty(_cmd_text)) return CMD_ERROR;
 

	
 
	Group *g = GetGroup(p1);
 
	if (g->owner != _current_player) return CMD_ERROR;
 

	
 
	/* Create the name */
 
	StringID str = AllocateName(_cmd_text, 0);
 
	if (str == STR_NULL) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		/* Delete the old name */
 
@@ -190,25 +190,25 @@ int32 CmdRenameGroup(TileIndex tile, uin
 
	return 0;
 
}
 

	
 

	
 
/**
 
 * Add a vehicle to a group
 
 * @param tile unused
 
 * @param p1   index of array group
 
 *   - p1 bit 0-15 : GroupID
 
 * @param p2   vehicle to add to a group
 
 *   - p2 bit 0-15 : VehicleID
 
 */
 
int32 CmdAddVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
CommandCost CmdAddVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	GroupID new_g = p1;
 

	
 
	if (!IsValidVehicleID(p2) || (!IsValidGroupID(new_g) && !IsDefaultGroupID(new_g))) return CMD_ERROR;
 

	
 
	if (IsValidGroupID(new_g)) {
 
		Group *g = GetGroup(new_g);
 
		if (g->owner != _current_player) return CMD_ERROR;
 
	}
 

	
 
	Vehicle *v = GetVehicle(p2);
 
	if (v->owner != _current_player || !v->IsPrimaryVehicle()) return CMD_ERROR;
 
@@ -236,25 +236,25 @@ int32 CmdAddVehicleGroup(TileIndex tile,
 
	}
 

	
 
	return 0;
 
}
 

	
 
/**
 
 * Add all shared vehicles of all vehicles from a group
 
 * @param tile unused
 
 * @param p1   index of group array
 
 *  - p1 bit 0-15 : GroupID
 
 * @param p2   type of vehicles
 
 */
 
int32 CmdAddSharedVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
CommandCost CmdAddSharedVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	VehicleType type = (VehicleType)p2;
 
	if (!IsValidGroupID(p1) || !IsPlayerBuildableVehicleType(type)) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		Vehicle *v;
 
		VehicleType type = (VehicleType)p2;
 
		GroupID id_g = p1;
 

	
 
		/* Find the first front engine which belong to the group id_g
 
		 * then add all shared vehicles of this front engine to the group id_g */
 
		FOR_ALL_VEHICLES(v) {
 
@@ -273,25 +273,25 @@ int32 CmdAddSharedVehicleGroup(TileIndex
 

	
 
	return 0;
 
}
 

	
 

	
 
/**
 
 * Remove all vehicles from a group
 
 * @param tile unused
 
 * @param p1   index of group array
 
 * - p1 bit 0-15 : GroupID
 
 * @param p2   type of vehicles
 
 */
 
int32 CmdRemoveAllVehiclesGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
CommandCost CmdRemoveAllVehiclesGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	VehicleType type = (VehicleType)p2;
 
	if (!IsValidGroupID(p1) || !IsPlayerBuildableVehicleType(type)) return CMD_ERROR;
 

	
 
	Group *g = GetGroup(p1);
 
	if (g->owner != _current_player) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		GroupID old_g = p1;
 
		Vehicle *v;
 

	
 
		/* Find each Vehicle that belongs to the group old_g and add it to the default group */
 
@@ -310,25 +310,25 @@ int32 CmdRemoveAllVehiclesGroup(TileInde
 
	return 0;
 
}
 

	
 

	
 
/**
 
 * (Un)set global replace protection from a group
 
 * @param tile unused
 
 * @param p1   index of group array
 
 * - p1 bit 0-15 : GroupID
 
 * @param p2
 
 * - p2 bit 0    : 1 to set or 0 to clear protection.
 
 */
 
int32 CmdSetGroupReplaceProtection(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
CommandCost CmdSetGroupReplaceProtection(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
	if (!IsValidGroupID(p1)) return CMD_ERROR;
 

	
 
	Group *g = GetGroup(p1);
 
	if (g->owner != _current_player) return CMD_ERROR;
 

	
 
	if (flags & DC_EXEC) {
 
		g->replace_protection = HASBIT(p2, 0);
 

	
 
		InvalidateWindowData(GetWCForVT(g->vehicle_type), (g->vehicle_type << 11) | VLW_GROUP_LIST | _current_player);
 
	}