@@ -811,7 +811,7 @@ void ShowPlayerGroup(PlayerID player, Ve
WindowNumber num = (vehicle_type << 11) | VLW_GROUP_LIST | player;
DeleteWindowById(wc, num);
Window *w = AllocateWindowDescFront(&_group_desc, num);
Window *w = AllocateWindowDescFront<Window>(&_group_desc, num);
if (w == NULL) return;
w->window_class = wc;